Driver
THE
DRIVER
☐ get +1 cool (max cool +2) ☐ get a new driver move
☐ get +1 hard (max hard +2) ☐ get a new driver move
☐ get +1 hot (max hot +2) ☐ get 2 gigs (detail) and moonlighting
☐ get +1 weird (max weird +2) ☐ get a move from another playbook
☐ get a garage (workspace) and crew ☐ get a move from another playbook
THE DRIVER
Introducing
Came the apocalypse, and the infrastructure of the Golden Age tore apart. Roads heaved and split. Lines of life and communication shattered. Cities, cut off from one another, raged like smashed anthills, then burned, then fell.
A few living still remember it: every horizon scorching hot with civilization in flames, light to put out the stars and moon, smoke to put out the sun.
In Apocalypse World the horizons are dark, and no roads go to them.
CREATING A DRIVER
To create your driver, choose name, look, stats, moves, car, gear, and Hx.
NAME
Lauren · Audrey · Farley · Sammy · Katherine · Marilyn · James · Bridget · Paul · Annette · Marlene · Frankie · Marlon · Kim · Errol · Humphrey · Phoenix · Mustang · Impala · Suv · Cougar · Cobra · Dart · Gremlin · Grand Cherokee · Jag · Beemer
LOOK
man · woman · ambiguous · transgressing
vintage wear · casual wear · utility wear· leather wear · showy scrounge wear
handsome face · gorgeous face · stern face · fine‑boned face · worn face · crooked face
cool eyes · hooded eyes · hard eyes · sad eyes · cold eyes · pale eyes
slim body · pudgy body · stocky body · solid body · tall body · strong body
STATS
Choose one set:
MOVES
You get all the basic moves. You get a no shit driver, and then choose a second driver move.
GEAR
You get: 1 handy weapon; oddments worth 2‑barter; fashion suitable to your look (you detail).
Handy weapons (choose 1):
HX
Everyone introduces their characters by name, look, and outlook. Take your turn. List the other characters’s names.
Go around again for Hx. On your turn, choose 1 or both:
Tell everyone else Hx+1. Everybody knows a bit about who you are and where you’ve been.
On the other characters’s turns: You aren’t naturally inclined to get too close to too many people. Whatever number they tell you, give it −1 and write that next to their character’s name.
At the end, find the character with the highest Hx on your sheet. Ask that player which of your stats is most interesting, and highlight it. The MC will name another stat for you to highlight too.
Cool=0 Hard−1 Hot+1 Sharp+2 Weird=0
Cool+1 Hard=0 Hot=0 Sharp+2 Weird−1
Cool=0 Hard+1 Hot−1 Sharp+2 Weird−1
Cool+1 Hard−2 Hot=0 Sharp+2 Weird+1
.38 revolver (2‑harm close reload loud)
9mm (2‑harm close loud)
big knife (2‑harm hand)
sawed‑off (3‑harm close reload messy)
machete (3‑harm hand messy)
magnum (3‑harm close reload loud)
One of them has been with you for days on the road. Tell that player Hx+2.
One of them once got you out of some serious shit. Tell that player Hx+2.
If you’re charging someone wealthy for your services, 1‑barter is the going rate for: one message or valuable delivered; one convoy led through hostile territory; one month’s employment as personal driver.